
Unfortunately, the game store where we were playing closes at 5:00 PM on Sunday (I swear I didn't know!), so we didn't quite get to finish. And, because the battle was so closely fought, it was impossible to predict who was going to win, as it still could have gone either way.
Having said that, the British had suffered approximately 20 casualties, most of them in the last few turns. The Zulu had suffered approximately 220 casualties, spread pretty evenly through the the game. The British had been forced back to the area in front of the storehouse, but they still had enough troops to defend that perimeter, minus the kraal, and so could possibly have withstood further concentrated Zulu attacks. On the other hand, the Zulu's would only need a single break to be able to get within the final compound and annihilate the British to a man.
In
spite of not being able to finish, the game was a huge success. Of
the six players (not including myself), three had played Rampant Colonialism
before, and three hadn't. Still, in three hours we played 12 turns
with over 300 individually based miniature figures (not including regenerating
Zulu models, which would take the total to about 550 figures).
Better still, the battle played as close to historically accurate as possible, without any unnecessary restrictions. In fact, the only thing guiding the game (besides the Rampant Colonialism rules), where the limitations on where the Zulu could deploy their units.
The participants in this game are shown in the photo above. To the left is Tim, who firmly believes that the Vickers Machinegun is a hand-to-hand weapon. Behind Tim is John, who claims that he will be running Spanish Civil War games for us in the near future. Centered is Steve, who is currently expanding his game store empire here in Northern California. In the very rear is the redoubtable Dave, who would be moving away, but he isn't. This didn't come to light until his recent going away party. We were all glad to hear it, though, as he provides the persona for Lord Bumblethwaite and is therefore essential to our survival as a gaming group. The two younger gentlemen on the right are unknown to me, but they did a fine job of commanding the Zulu chest in the attack on the Drift.
For those of you who are interested, full scenario rules can be found by clicking on the link below, along with terrain layouts, and some other spiffy ideas.